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PBE Ciclo del parche 8.11 - 9 años para un tutorial

Theyaya

Administrator
Staff
#1
Con el 8.10 ya en el cliente, vuelven los cambios al PBE, con el nuevo campeón, un montón de skins, cosas para ARAM, los nuevos tutoriales y los cambios a los ADC otra vez para probar:

Skins
Sand Wraith Pyke



Dark Waters Diana



Dark Waters Vladimir

Campeones
Pyke, the Bloodharbor Ripper
Stats & Abilities


Stats:
  • Base HP: 600
  • HP Per Level: 110
  • HP Regen Growth: 0.1
  • Base Mana: 380
  • Mana Per Level: 50
  • Base MR: 32
  • MR Per Level: 1.25
  • Base AD: 60
  • AD per level: 2
  • Base Armor: 42
  • Armor Per Level: 4
  • Attack Speed: .667
  • Attack Speed Growth: 2.5
  • Base Move Speed: 330
  • Attack Range: 150

Abilities:

Gift of the Drowned Ones (Passive)
"If Pyke cannot be seen by enemies, he will rapidly regenerate [30 - 81%] of damage he has recently taken from champions, up to x.​
Pyke converts all his Bonus Health from any source into Attack Damage instead."​
  • Bonus Health to AD Scaling is [14 bonus HP = 1 AD]
    • Regen Rate based on level - 30/33/36/39/42/45/48/51/54/57/60/63/66/69/72/75/78/81%
    • Maximum Health Regen = [25% to 50% of HP, scales up with AD - 238 AD to hit cap]
      • [238 AD to hit maximum effect of 50%]

Bone Skewer (Q)
Cost: 70 Mana​
Cooldown: 16/14/12/10/8​
Range: 400​
"Choose a harpoon attack: A ranged throw that pulls an enemy or a quick high damage melee strike. Targets hit by either attack are slowed by 90% for 1s.​
Press: Pyke strikes all enemies in front of him dealing x (+x) [115% of HOLD damage] physical damage.​
Hold: Pyke throws his harpoon, pulling the first enemy struck towards him and dealing 75/125/175/225/275 (+60% Bonus AD) physical damage."​

Ghostwater Dive (W)
Cost: 75 Mana​
Cooldown: 12/11.5/11/10.5/10 sec​
Range: 600​
"Pyke enters Camouflage and gains 60/65/70/75/80% (+4% per 100 bonus AD) decaying movement speed for 5s.​
Stealth - Camouflage: Pyke is hidden from view while enemy champions remain outside his detection radius. Attacking or casting spells ends Camouflage."​

Phantom Undertow (E)
Cost: 50 Mana​
Cooldown: 15 sec​
Range: 550​
"Pyke dashes, leaving a drowned phantom behind him. After a short delay the phantom returns to Pyke, dealing 95/130/165/200/235 (+80% Bonus AD) physical damage and stunning for 1.1/1.2/1.3/1.4/1.5s."​

Death From Below (R)
Cost: 100 Mana​
Cooldown: 120/100/80 sec​
Range: 750​
"Pyke strikes all enemy champions in an X, blinking to and executing targets below 185-620 (+140% Bonus AD) health. Enemies not executed instead take physical damage equal to the threshold.​
When an enemy champion dies in the X from any source, an assisting ally also gains full kill gold and Pyke may re-cast Death From Below again within 20 seconds.​
Ally gold granted: x"​
  • R's base damage scales with Pyke's Level (starting at 6) = 185/225/265/305/345/385/420/455/490/525/560/590/620
  • Gold granted to ally via an inventory item called "Your Cut".
Aatrox
[Context]
  • Base AD lowered from 70 to 68
  • Attack speed increased from .651 to .703

Diana
[Context]
  • Base AD lowered from 53.04 to 51
  • Attack speed increased from .625 to .675
Kha'Zix
  • Void Assault (R)
    • Cooldown lowered from 100/90/80 to 90/80/70
    • Active invisibility lowered from 1.5 seconds to 1.25 seconds
    • [Changed Effect] "Void Assault can be used again within 10 seconds of the initial use, up to 2 times total."
    • Evolved Adaptive Cloaking
      • [Changed Effect] "Void Assault's uses are increased to 3 within 10 seconds, and it's stealth duration in increased to 2 seconds"
Master Yi
[Context]
  • Base AD lowered from 68 to 66
  • Attack speed increased from .679 to .733
Nocturne
[Context]
  • Base AD lowered from 67.21 to 65
  • Attack speed increased from .668 to .721
Shyvana
[Context]
  • Base AD lowered from 66 to 64
  • Attack speed increased from .658 to .71
Tryndamere
[Context]
  • Base AD lowered from 69 to 67
  • Attack speed increased from .67 to .723
Volibear
[Context]
  • Base AD lowered from 68 to 66
  • Attack speed increased from .658 to .71
[** = Marksman Changes, including items, runes, and champions back for more testing for 8.11 release - Context Post / Changelist]

** Ashe
  • Base AD lowered from 65 to 61
  • AD per level increased from 2.26 to 2.96
  • Armor lowered from 31 to 26
  • HP increased from 527.72 to 539
  • HP/Level increased from 79 to 85
  • HP Regen lowered from 5.5 to 3.5

** Caitlyn

  • Base Ad lowered from 62 to 58
  • AD Per level increased from 2.18 to 2.88
  • Armor lowered from 33 to 28
  • HP increased from 475 to 481
  • HP/Level increased from 85 to 91
  • HP Regen lowered from 5.5 to 3.5
** Draven
  • Base AD lowered from 64 to 60
  • Armor lowered from 34 to 29
  • HP increased from 557.76 to 574
  • HP/Level increased from 82 to 88
  • HP Regen lowered from 6 to 3.75

** Ezreal
  • Base AD lowered from 64 to 60
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 31 to 25
  • HP increased from 484.4 to 491
  • HP/Level increased from 80 to 86
  • HP Regen lowered from 6.5 to 4
** Jhin
  • Base AD lowered from 61 to 57
  • AD per level increased from 4 to 4.7
  • Armor lowered from 29 to 24
  • HP increased from 540 to 556
  • HP/Level increased from 85 to 91
  • HP Regen lowered from 6 to 3.75
** Jinx
  • Base AD lowered from 61 to 57
  • AD per level increased from 2.7 to 3.4
  • Armor lowered from 32 to 28
  • HP increased from 515 to 531
  • HP/Level increased from 82 to 88
  • HP Regen lowered from 6 to 3.75
** Kai’Sa
  • Base AD lowered from 63 to 59
  • AD per level increased from 1 to 1.7
  • Armor lowered from 33.04 to 28
  • HP increased from 554.4 to 571
  • HP/Level increased from 80 to 86
  • HP Regen lowered from 5.5 to 3.5
** Kalista
  • Base AD lowered from 66 to 62
  • AD per level increased from 2.9 to 3.6
  • Armor lowered from 28 to 23
  • HP increased from 517.76 to 534
  • HP/Level increased from 83 to 89
  • HP Regen lowered from 6 to 3.75

** Kog’Maw
  • Base AD lowered from 65 to 61
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 29 to 24
  • HP increased from 517.76 to 534
  • HP/Level increased from 82 to 88
  • HP Regen lowered from 6 to 3.75

** Lucian
  • Base AD lowered from 65 to 61
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 33 to 28
  • HP increased from 554.4 to 571
  • HP/Level increased from 80 to 86
  • HP Regen lowered from 6 to 3.75
** Miss Fortune
  • Base AD lowered from 54 to 50
  • AD per level increased from 2 to 2.7
  • Armor lowered from 33 to 28
  • HP increased from 530 to 541
  • HP/Level increased from 85 to 91
  • HP Regen lowered from 6 to 3.75
** Sivir
  • Base AD lowered from 65 to 61
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 31 to 26
  • HP increased from 515.76 to 532
  • HP/Level increased from 82 to 88
  • HP Regen lowered from 5 to 3.25
** Tristana
  • Base AD lowered from 65 to 61
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 31 to 26
  • HP increased from 542.76 to 559
  • HP/Level increased from 82 to 88
  • HP Regen lowered from 6 to 3.75
** Twitch
  • Base AD lowered from 63 to 59
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 32 to 27
  • HP increased from 525.08 to 542
  • HP/Level increased from 81 to 87
  • HP Regen lowered from 6 to 3.75
** Varus
  • Base AD lowered from 63 to 59
  • AD per level increased from 2.41 to 3.11
  • Armor lowered from 32 to 27
  • HP increased from 537.76 to 549
  • HP/Level increased from 82 to 86
  • HP Regen lowered from 5.5 to 3.5
** Vayne
  • Base AD lowered from 64 to 59
  • AD per level increased from 1.66 to 2.36
  • Armor lowered from 28 to 23
  • HP increased from 498.44 to 515
  • HP/Level increased from 83 to 89
  • HP Regen lowered from 5.5 to 3.5

** Xayah
  • Base AD lowered from 64 to 60
  • AD per level increased from 2.2 to 2.9
  • Armor lowered from 33 to 28
  • HP increased from 545 to 561
  • HP/Level increased from 80 to 86

Objetos
Banner of Command
  • [Removed] No longer gives 10% CDR
  • [Removed] No longer grants promoted minions immunity to magic damage
  • [New Effect] "Promoted minions are granted special bonus stats."


Warmog's Armor
  • No longer available on ARAM - source.
  • Price lowered from 2850 to 2640
    • Combine cost lowered from 400 to 190

[** = Marksman Changes, including items, runes, and champions - Context Post / Changelist]

** [NEW ITEM] Stormrazor
  • Recipe: [B. F. Sword + Pickaxe + Dagger + 725g]
  • Total Cost: 3200g
    • +70 Attack Damage
    • +30% Attack Speed
    • UNIQUE Passive - Storms Edge: If you haven't attacked for 3 seconds (scaling down with your attack speed), your next basic attack will critically strike for 160% (+1% per 1.5% critical strike chance, max 200%) damage.
    • UNIQUE Passive: When you critically strike, gain 10% movement speed for 1.75 seconds.

** Last Whisper
  • Armor Penetration changed from [35% bonus] to [10% total]

** Lord Dominik’s Regards
  • New Recipe: [Last Whisper + Pickaxe + 625 gold]
  • Total cost increased from 2600 to 2800
  • Attack Damage lowered from 50 to 40
  • Armor Penetration changed from [35% bonus armor penetration] to [35% total armor penetration]
  • Giant Slayer passive removed.

** Giant Slayer
  • Removed from the shop

** Mortal Reminder
  • Gold cost increased from 2600 to 2800
  • Attack Damage lowered from 50 to 40
  • Armor Penetration changed from [35% bonus armor penetration] to [25% total armor penetration]

** Zeal
  • Total gold cost increased from 1200 to 1300
  • Critical strike lowered from 20% to 15%

** Rapid Firecannon
  • Total gold cost increased from 2600 to 2900

** Statikk Shiv
  • Total gold cost increased from 2600 to 2900


** Runaan’s Hurricane
  • Total gold cost increased from 2600 to 2900


** Phantom Dancer
  • Total gold cost increased from 2600 to 2800

** Infinity Edge
  • New Recipe: [B.F. Sword + B.F. Sword + 1100 gold]
  • Total Cost: 3700g
  • Attack Damage increased from 70 to 80
  • [Removed] No longer increases critical strike damage.
  • [New Effect] UNIQUE Passive: Doubles your critical strike chance.
  • [New Effect] UNIQUE Passive: 15% of critical strike damage dealt to champions is converted to true damage.


** Molten Edge (Ornn Masterwork Upgrade)
  • AD increased from 100 to 110
  • [Removed] 20% Critical Strike Chance
  • [Removed] no longer increases critical strike bonus damage by 50%
  • [New] Unique passives from Infinity Edge now in place on Molten Edge
    • UNIQUE Passive: Doubles your critical strike chance.
    • UNIQUE Passive: 15% of critical strike damage is converted to True Damage.

** Essence Reaver
  • New Recipe: [B.F. Sword + Caulfield’s Warhammer + Sapphire Crystal + 450 gold]
  • Total Cost: 3200g
  • Cooldown Reduction increased from 10% to 20%
  • [New] Now adds +300 Mana
  • [Removed] No longer grants critical strike chance
  • [Removed] No longer grants additional CDR based on critical strike chance.
  • [Changed Effect] Mana refund reworked: Now grants 1% of missing mana on hit.
  • [New Effect] UNIQUE Passive: After you cast your ultimate, your next basic attack within 10 seconds grants you Essence Flare for 8 seconds (30 second cooldown). Essence Flare: Gain 30% attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns."


** Cloak of Agility
  • Removed from shop

** Blade of the Ruined King
  • Gold Cost lowered from 3400 to 3200

** The Bloodthirster
  • Gold cost lowered from 3700 to 3500

** Maw of Malmortius
  • MR increased from 45 to 50
  • Shield value changed from [300 + 100% of bonus magic resistance] to [up to 350 magic damage within 3 seconds]


** Guardian Angel
  • New Recipe: [B.F. Sword + Chain Vest + Stopwatch + 100 gold]
  • Total Cost: 2800g
  • AD increased from 40 to 45
  • Armor increased from 30 to 40
New ARAM Items - [Context]

[new] Lifeline
  • Total Cost: 1500g
  • Recipe: [Long Sword + Stopwatch + 550g]
  • +20 Attack Damage
  • Unique Passive: +8 Lethality
  • Unique Active: Mark the ground beneath you. After 4 seconds, you will return to the marked location. (120 second cooldown).


[new] Spectral Cutlass
  • Total Cost: 3000g
  • Recipe: [Lifeline + Serrated Dirk + 400g]
  • +70 Attack Damage
  • Unique Passive: +18 Lethality
  • Unique Active: Mark your current location. After 4 seconds, you will return to the marked location (60 second cooldown).

[new] Bloodletter's Veil
  • Total Cost: 3000g
  • Recipe: [Oblivion Orb + Blasting Wand + 650g]
  • +75 Ability Power
  • +350 Health
  • Unique Passive - Touch od Death: +15 Magic Penetration.
  • Unique Passive: After hitting an enemy champion with a damaging ability, gain a spell shield for 2 seconds that blocks 1 incoming spell (30 second cooldown).

[new] Ghostwalkers (Melee Only)
  • Total Cost: 1000g
  • Recipe: [Boots of Speed + 300g]
  • Unique Active: Become Ghostly for 6 seconds, ignoring terrain collision. While inside terrain, gain 125 movement speed and become untargetable, stealthed, and silenced. (60 second cooldown).
  • Unique Passive - Enhanced Movement: +45 Movement Speed


Runas
The Behemoth (R+P Set Bonus)
  • Health increased from [+15 health] to [+15 - 135 Health based on level]
Fleet Footwork (P1)
  • Energized attack AP increased from .4 to .6
  • Movement speed changed from [30%] to [20%]
  • [Removed] "Healing is 60% as effective when used on a minion"
  • [Removed] "Healing is increased by 40% of your critical damage modifier when triggered by a critical hit."

Otros cambios

ARAM Updates on PBE
Here's Riot Popc0rner with more on changes testing in ARAM:
We've got some changes to ARAM coming to PBE!​
Here's a quick list of what's new. We'll be posting a full /dev article on the Nexus that breaks down the reasons behind some of these changes (and more) soon.​
  • You now start with the correct amount of experience for Level 3, instead of starting with no experience
  • Warmog's Armor has been removed
  • Dark Harvest soul drop amounts have been reduced from 5 (takedown) / 4 (cannon minion) to 4 / 2.
We've added 3 new experimental items to ARAM:​
  • Ghostwalkers
  • Bloodletter's Veil
  • Spectral Cutlass
Go check them out, and keep an eye out for the Nexus article, where we'll be going into much more detail.​
Catch you out on the Abyss!"​

New Tutorials are live on PBE!
Here's Riot Bazaam with details on the new player experience changes, first mentioned in /Dev: New Player Experience, that are now testing on the PBE:
Hey folks!​
I'm Riot Bazaam, coming to you from the New Player Experience team at Riot. Ya, we know, this has been a long time coming... but today, our brand new tutorials are ready to see the world on PBE. This set of 3 tutorials will replace the old HA Tutorial and Battle Training. There are still a few kinks we're working out, but we're in the home stretch and getting prepared to release these in the wild.​
Two quick notes!​
1) We are not yet rolling this out to all accounts, so your account may still run the old tutorial and battle training. This is not a bug
2) To access the tutorials, go to Play --> Training --> Tutorial and it should take you to our new tutorial menu. If the first card in the selection carousel shows Howling Abyss, unfortunately your account is still using the old tutorials.​
Enjoy, and of course post any bugs and questions below. RIP Thornmail Ashe​
 

Theyaya

Administrator
Staff
#2
Tiene toda la pinta que tendremos evento de Bilgewater con la llegada de Pyke, además hoy estan probando cambios a la regen de las torres de nexo/inhib y toqueteando runas otra vez:

Miscellaneous
  • Nautilus' in-client bio was updated on the PBE:
"A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the "Bilgewater tithe", pulling them down beneath the waves with him-- an iron-clad reminder that none can escape the depths."​


  • Fizz's in-client bio was also tweaked [new in green]:
"Fizz is an amphibious yordle, who dwells among the reefs surrounding Bilgewater. He often retrieves and returns the tithes cast into the sea by superstitious captains, but even the saltiest of sailors know better than to cross him-- for many are the tales of those who have underestimated this slippery character. Often mistaken for some manner of capricious ocean spirit, he seems able to command the beasts of the deep, and delights in confounding his allies and enemies alike."​


  • New Bilgewater themed loot items were added to the PBE:
    • Golden Kraken: Reveals one skin shard, one Legendary Skin Permanent, and loot from one Bloodharbor Medallion (one Bilgewater skin shard and one random skin shard).
    • Bloodharbor Medallion: Reveals one Bilgewater skin shard and one random skin shard.
    • Cursed Capsule: Get three skin shards (with one guaranteed to be Epic or higher), 225 Orange Essence, and a chance to obtain an event-only Bloodharbor Medallion or Golden Kraken. Gemstone and Gemstone Skin drop rate multiplied by 1.5.



Balance Changes


Items
Stormrazor

  • [Tooltip updated, no change to functionality]

Runes
Minion Dematerializer (I3)

[Context]
  • [Changed Effect]
"Start the game with 3 Minion Dematerializers that damage and stun lane minions, and give you a permanent bonus based on minion type. Minion Dematerializers are on cooldown for the first 155s of the game.​

First Melee minion bonus gives 4 armor and 4 movement speed.​
First Caster minion bonus gives 4 magic resist and 2% movement speed.​
First Siege minion bonus gives 16 health and 4% bonus damage to structures and epic monsters.​

Subsequent minion bonuses of a type you already have are 50% less effective than the previous bonus of that type."​


[New] Hail of Blades (Domination Keystone)
[Back for more testing!]
  • "Gain 50 - 100% Attack Speed for the first 3 attacks made against enemy champions.
No more than 1.5s can elapse between attacks or this effect will end.​
Hail of Blades allows you to temporarily exceed the attack speed limit.​
Cooldown: 5s out of combat."​

    • [Must be out of combat ~5 seconds for the effect to cooldown.]
    • This is a new Keystone, making it the 4th option in Domination.
[New] Ultimate Hunter (D4)
[Back for more testing!]
  • Effect:
"Your ultimate gains 5% reduced cooldown, plus an additional 2% per Bounty Hunter stack.​

Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion."​


[New] Nimbus Cloak (S2)
[Back for more testing!]
  • Takes place of The Ultimate Hat
  • Effect:
"Shortly after casting your Ultimate ability, gain a decaying movement speed increase that lasts for 3s and allows you to pass through units.​

Increase: 100 Movement Speed​
Cooldown: 60s, reduced by Cooldown Reduction"​

The Ultimate Hat (S2)
  • Removed in favor of Nimbus Cloak.
Towers
Tower Regen

"One change that's on the PBE at present that's harder to spot is that we're testing out a change to how inhib and nexus towers regenerate health.On Live those towers regenerate some health when damaged. What we're trying is having them only regenerate health up to the next 1/3 marker on them (signaled by notches on their health bars and the damaged tower animations). A tower that's at 79% health for example will still regen up to 100%. A tower at 50% would regen to 66%. And a tower at 32% would regen to 33% etc.​

We're making that change in part to open up the ways you can approach taking down a base. The full regen model makes partial sieges much lower value unless you're coming back soon. It also means split pushing against an inhib tower tends to be an all or nothing thing a lot of the time. Giving partial success cases (cool, got it below 33% even if we didn't kill it) should help out those as alternative strategies to usually just blowing through the whole tower in one go, usually as a full team."​
 

Theyaya

Administrator
Staff
#3
Lo de hoy, ojo al buff a Taliyah:



Champions
LeBlanc

"W/RW queueing is on PBE as of today. Try it out and let me know how it feels! Double-dashing shouldn't require spamming anymore and should have no more "dropped inputs" from pressing it early."​

Taliyah
[Context]
  • Base HP increased from 502 to 532
  • Base movespeed increased from 325 to 340
  • Rock Surfing (Passive)
    • Max movement speed increased from [20% - 40%] to [40%]
    • Combat lockout lowered from 5 seconds to 2 seconds
  • Threaded Volley (Q)
    • Cooldown lowered from 11/9/7/5/3 to 9/7.5/6/4.5/3
    • Worked ground cast mana refund increased from 50% to 100%
    • [Removed] Taliyah no longer gains movement speed on Worked Ground.
    • [Removed] Threaded Volley no longer deals AOE damage.
    • [Changed Effect] Minions no longer take reduced damage from additional rocks.
    • Tooltip updated:
      • "Hurls 5 rocks in a direction, each dealing 70/95/120/145/170 (+45% AP) magic damage. Subsequent hits on the same champion deal 60% reduced damage. Creates Worked Ground for 120 seconds. Casting Threaded Volley on Worked Ground only hurls one rock but refunds 100% of its mana cost.
  • Seismic Shove (W) cooldown lowered from 16/15/14/12/11 to 12 at all ranks
  • Unraveled Earth (E) inital and explosion damage lowered from 70/90/110/130/150 to 50/75/100/125/150
  • Weaver's Wall (R) wall duration changed lowered from 6/7/8 seconds to 5 seconds at all ranks
Items
[New] Atma's Reckoning
[Fighter item planned 8.12 release - Context]
  • Recipe: [Aegis of the Legion + Pickaxe + 925g]
  • Total Cost: 2900g
    • +25 Attack Damage
    • +30 Armor
    • +30 Magic Resist
    • UNIQUE Passive: For each second in combat with enemy champions, turrets, or epic monsters, gain Attack Damage equal to 0.5% of maximum health, up to 2.5% .
Ravenous Hydra
[Context]
  • Recipe changed: [Tiamat + Vampiric Scepter + Long Sword + 800g]
  • Total cost lowered from 3500 to 3250
  • AD lowered from 80 to 70

[New] Spear of Shojin

[Fighter item planned 8.12 release - Context]
  • Recipe: [B. F. Sword + Kindlegem + 900g]
  • Total Cost: 3000g
    • +65 Attack Damage
    • +200 Health
    • +10% Cooldown Reduction
    • UNIQUE Passive: Reduce damage from champion attacks and abilities by 10 plus 15% of bonus attack damage.
    • UNIQUE Passive: When Near at least 3 enemy champions, attack to gain Dragon Heart (90s cooldown).
    • Dragon Heart: Block 200% more damage for 6s, refreshing on takedown.


Sterak's Gage

[Context]
  • [Removed] +50% Base Attack Damage
  • [New Effect] UNIQUE Passive - Giant Strength: Gain 50% of your Base Attack Damage as Bonus Attack Damage
Titanic Hydra
[Context]
  • Recipe changed: [Tiamat + Giant's Belt + 1050g]
  • Total cost lowered from 3500 to 3250
  • AD lowered from 40 to 30
ARAM Items [Ghostwalkers, Lifeline, Spectral Cutlass, Bloodletter's Veil]
  • [New icons added]


Runes
Hextech Flashtraption (I2)

  • Cooldown when entering champion combat lowered from 10s to 1s

Dream Snatcher (I3)

  • Renamed from Minion Dematerializer to Dream Snatcher
  • [Changed Effect]
"Start the game with 3 Dream Snatchers that stun lane minions, and give you a permanent bonus based on the target.​
Melee minions give 3 armor and 1% movement speed.
Caster minions give 3 magic resist and 2.4 AD or 4 AP, adaptive.
Siege minions give 18 health and 5% bonus damage to structures and epic monsters.​
Subsequent bonuses of a type you already have are 50% less effective.
Dream Snatchers are on cooldown for the first 180s of the game."​